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    54 vulnerabilities by valvesoftware

    CVE-2023-38312 (GCVE-0-2023-38312)

    Vulnerability from nvd – Published: 2023-10-15 00:00 – Updated: 2024-09-16 18:58
    VLAI
    Summary
    A directory traversal vulnerability in Valve Counter-Strike 8684 allows a client (with remote control access to a game server) to read arbitrary files from the underlying server via the motdfile console variable.
    Severity
    No CVSS data available.
    SSVC
    Exploitation: none Automatable: yes Technical Impact: partial
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2024-09-16 18:57 UTC
    CWE
    • n/a
    Show details on NVD website

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    CVE-2023-35855 (GCVE-0-2023-35855)

    Vulnerability from nvd – Published: 2023-06-19 00:00 – Updated: 2024-12-11 16:58
    VLAI
    Summary
    A buffer overflow in Counter-Strike through 8684 allows a game server to execute arbitrary code on a remote client's machine by modifying the lservercfgfile console variable.
    Severity
    No CVSS data available.
    SSVC
    Exploitation: none Automatable: yes Technical Impact: total
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2024-12-11 16:58 UTC
    CWE
    • n/a
    Show details on NVD website

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    CVE-2023-30382 (GCVE-0-2023-30382)

    Vulnerability from nvd – Published: 2023-05-23 00:00 – Updated: 2025-01-17 18:28
    VLAI
    Summary
    A buffer overflow in the component hl.exe of Valve Half-Life up to 5433873 allows attackers to execute arbitrary code and escalate privileges by supplying crafted parameters.
    SSVC
    Exploitation: none Automatable: no Technical Impact: total
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2025-01-17 18:28 UTC
    CWE
    • n/a
    • CWE-787 - Out-of-bounds Write
    Show details on NVD website

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    CVE-2021-30481 (GCVE-0-2021-30481)

    Vulnerability from nvd – Published: 2021-04-10 18:31 – Updated: 2025-11-03 05:30
    VLAI
    Summary
    Valve Steam before 2021-04-17, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click.
    CWE
    • n/a
    Show details on NVD website

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    CVE-2020-6017 (GCVE-0-2020-6017)

    Vulnerability from nvd – Published: 2020-12-03 13:34 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
    Severity
    No CVSS data available.
    CWE
    • CWE-120 - Buffer Copy without Checking Size of Input ('Classic Buffer Overflow')
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-6018 (GCVE-0-2020-6018)

    Vulnerability from nvd – Published: 2020-12-02 01:01 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
    Severity
    No CVSS data available.
    CWE
    • CWE-120 - Buffer Copy without Checking Size of Input ('Classic Buffer Overflow')
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-6016 (GCVE-0-2020-6016)

    Vulnerability from nvd – Published: 2020-11-18 14:11 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
    Severity
    No CVSS data available.
    CWE
    • CWE-590 - Free of Memory not on the Heap
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-6019 (GCVE-0-2020-6019)

    Vulnerability from nvd – Published: 2020-11-13 15:03 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
    Severity
    No CVSS data available.
    CWE
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-15530 (GCVE-0-2020-15530)

    Vulnerability from nvd – Published: 2020-07-05 00:31 – Updated: 2024-08-04 13:15
    VLAI
    Summary
    An issue was discovered in Valve Steam Client 2.10.91.91. The installer allows local users to gain NT AUTHORITY\SYSTEM privileges because some parts of %PROGRAMFILES(X86)%\Steam and/or %COMMONPROGRAMFILES(X86)%\Steam have weak permissions during a critical time window. An attacker can make this time window arbitrarily long by using opportunistic locks.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-12242 (GCVE-0-2020-12242)

    Vulnerability from nvd – Published: 2020-04-27 14:56 – Updated: 2024-08-04 11:48
    VLAI
    Summary
    Valve Source allows local users to gain privileges by writing to the /tmp/hl2_relaunch file, which is later executed in the context of a different user account.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-9005 (GCVE-0-2020-9005)

    Vulnerability from nvd – Published: 2020-02-17 12:52 – Updated: 2024-08-04 10:19
    VLAI
    Summary
    meshsystem.dll in Valve Dota 2 through 2020-02-17 allows remote attackers to achieve code execution or denial of service by creating a gaming server with a crafted map, and inviting a victim to this server. A GetValue call is mishandled.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7952 (GCVE-0-2020-7952)

    Vulnerability from nvd – Published: 2020-01-27 16:33 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    rendersystemdx9.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7951 (GCVE-0-2020-7951)

    Vulnerability from nvd – Published: 2020-01-27 16:36 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7950 (GCVE-0-2020-7950)

    Vulnerability from nvd – Published: 2020-01-27 16:39 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    meshsystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a vulnerable function call.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7949 (GCVE-0-2020-7949)

    Vulnerability from nvd – Published: 2020-01-27 16:40 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    schemasystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a GetValue call.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2023-38312 (GCVE-0-2023-38312)

    Vulnerability from cvelistv5 – Published: 2023-10-15 00:00 – Updated: 2024-09-16 18:58
    VLAI
    Summary
    A directory traversal vulnerability in Valve Counter-Strike 8684 allows a client (with remote control access to a game server) to read arbitrary files from the underlying server via the motdfile console variable.
    Severity
    No CVSS data available.
    SSVC
    Exploitation: none Automatable: yes Technical Impact: partial
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2024-09-16 18:57 UTC
    CWE
    • n/a
    Show details on NVD website

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    CVE-2023-35855 (GCVE-0-2023-35855)

    Vulnerability from cvelistv5 – Published: 2023-06-19 00:00 – Updated: 2024-12-11 16:58
    VLAI
    Summary
    A buffer overflow in Counter-Strike through 8684 allows a game server to execute arbitrary code on a remote client's machine by modifying the lservercfgfile console variable.
    Severity
    No CVSS data available.
    SSVC
    Exploitation: none Automatable: yes Technical Impact: total
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2024-12-11 16:58 UTC
    CWE
    • n/a
    Show details on NVD website

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    CVE-2023-30382 (GCVE-0-2023-30382)

    Vulnerability from cvelistv5 – Published: 2023-05-23 00:00 – Updated: 2025-01-17 18:28
    VLAI
    Summary
    A buffer overflow in the component hl.exe of Valve Half-Life up to 5433873 allows attackers to execute arbitrary code and escalate privileges by supplying crafted parameters.
    SSVC
    Exploitation: none Automatable: no Technical Impact: total
    CISA Coordinator · CISA-ADP (v2.0.3)
    Decision recorded 2025-01-17 18:28 UTC
    CWE
    • n/a
    • CWE-787 - Out-of-bounds Write
    Show details on NVD website

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    CVE-2021-30481 (GCVE-0-2021-30481)

    Vulnerability from cvelistv5 – Published: 2021-04-10 18:31 – Updated: 2025-11-03 05:30
    VLAI
    Summary
    Valve Steam before 2021-04-17, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click.
    CWE
    • n/a
    Show details on NVD website

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    CVE-2020-6017 (GCVE-0-2020-6017)

    Vulnerability from cvelistv5 – Published: 2020-12-03 13:34 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
    Severity
    No CVSS data available.
    CWE
    • CWE-120 - Buffer Copy without Checking Size of Input ('Classic Buffer Overflow')
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-6018 (GCVE-0-2020-6018)

    Vulnerability from cvelistv5 – Published: 2020-12-02 01:01 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
    Severity
    No CVSS data available.
    CWE
    • CWE-120 - Buffer Copy without Checking Size of Input ('Classic Buffer Overflow')
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-6016 (GCVE-0-2020-6016)

    Vulnerability from cvelistv5 – Published: 2020-11-18 14:11 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
    Severity
    No CVSS data available.
    CWE
    • CWE-590 - Free of Memory not on the Heap
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-6019 (GCVE-0-2020-6019)

    Vulnerability from cvelistv5 – Published: 2020-11-13 15:03 – Updated: 2024-08-04 08:47
    VLAI
    Summary
    Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
    Severity
    No CVSS data available.
    CWE
    References
    Impacted products
    Vendor Product Version
    n/a Game Networking Sockets Affected: All versions prior to v1.2.0
    Show details on NVD website

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    CVE-2020-15530 (GCVE-0-2020-15530)

    Vulnerability from cvelistv5 – Published: 2020-07-05 00:31 – Updated: 2024-08-04 13:15
    VLAI
    Summary
    An issue was discovered in Valve Steam Client 2.10.91.91. The installer allows local users to gain NT AUTHORITY\SYSTEM privileges because some parts of %PROGRAMFILES(X86)%\Steam and/or %COMMONPROGRAMFILES(X86)%\Steam have weak permissions during a critical time window. An attacker can make this time window arbitrarily long by using opportunistic locks.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-12242 (GCVE-0-2020-12242)

    Vulnerability from cvelistv5 – Published: 2020-04-27 14:56 – Updated: 2024-08-04 11:48
    VLAI
    Summary
    Valve Source allows local users to gain privileges by writing to the /tmp/hl2_relaunch file, which is later executed in the context of a different user account.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-9005 (GCVE-0-2020-9005)

    Vulnerability from cvelistv5 – Published: 2020-02-17 12:52 – Updated: 2024-08-04 10:19
    VLAI
    Summary
    meshsystem.dll in Valve Dota 2 through 2020-02-17 allows remote attackers to achieve code execution or denial of service by creating a gaming server with a crafted map, and inviting a victim to this server. A GetValue call is mishandled.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7949 (GCVE-0-2020-7949)

    Vulnerability from cvelistv5 – Published: 2020-01-27 16:40 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    schemasystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a GetValue call.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7950 (GCVE-0-2020-7950)

    Vulnerability from cvelistv5 – Published: 2020-01-27 16:39 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    meshsystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a vulnerable function call.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7951 (GCVE-0-2020-7951)

    Vulnerability from cvelistv5 – Published: 2020-01-27 16:36 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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    CVE-2020-7952 (GCVE-0-2020-7952)

    Vulnerability from cvelistv5 – Published: 2020-01-27 16:33 – Updated: 2024-08-04 09:48
    VLAI
    Summary
    rendersystemdx9.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption.
    Severity
    No CVSS data available.
    CWE
    • n/a
    References
    Show details on NVD website

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