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    <title>Most recent entries from all</title>
    <link>https://cve.radiocsirt.org</link>
    <description>Contains only the most 10 recent entries.</description>
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    <item>
      <title>EUVD-2026-318028</title>
      <link>https://cve.radiocsirt.org/vuln/euvd-2026-318028</link>
      <description>EUVD-2026-318028</description>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/euvd-2026-318028</guid>
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    <item>
      <title>fkie_cve-2026-42188</title>
      <link>https://cve.radiocsirt.org/vuln/fkie_cve-2026-42188</link>
      <description>&lt;p&gt;Geyser is a bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition. Prior to 2.9.3, a server-side request forgery (SSRF) vulnerability exists in Geyser’s handling of Bedrock player head texture data. By supplying a crafted Base64-encoded skin texture URL via the /give command, an attacker can cause the Minecraft server to issue arbitrary HTTP GET requests to attacker-controlled or internal endpoints. This occurs server-side, without proper URL validation, and can be triggered by a Bedrock client. This vulnerability is fixed in 2.9.3.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;Geyser is a bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition. Prior to 2.9.3, a server-side request forgery (SSRF) vulnerability exists in Geyser’s handling of Bedrock player head texture data. By supplying a crafted Base64-encoded skin texture URL via the /give command, an attacker can cause the Minecraft server to issue arbitrary HTTP GET requests to attacker-controlled or internal endpoints. This occurs server-side, without proper URL validation, and can be triggered by a Bedrock client. This vulnerability is fixed in 2.9.3.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/fkie_cve-2026-42188</guid>
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    <item>
      <title>GHSA-xcfg-fcr5-gw9r — Geyser Vulnerable to Server-Side Request Forgery (SSRF) via Player Head Texture URL in Geyser</title>
      <link>https://cve.radiocsirt.org/vuln/ghsa-xcfg-fcr5-gw9r</link>
      <description>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Maven: org.geysermc.geyser:core&lt;/p&gt;
&lt;p&gt;### Summary
A server-side request forgery (SSRF) vulnerability exists in Geyser’s handling of Bedrock player head texture data.
By supplying a crafted Base64-encoded skin texture URL via the /give command, an attacker can cause the Minecraft server to issue arbitrary HTTP GET requests to attacker-controlled or internal endpoints.
This occurs server-side, without proper URL validation, and can be triggered by a Bedrock client.&lt;/p&gt;
&lt;p&gt;### Details
Geyser allows Bedrock clients to interact with Java Edition mechanics, including the creation of custom player heads using the minecraft:profile NBT structure.&lt;/p&gt;
&lt;p&gt;When a player head is created with a custom textures property, Geyser processes the Base64-encoded JSON value and forwards the embedded texture URL for resolution.
However, the URL contained in the textures.SKIN.url field is not sufficiently validated.
### PoC&lt;/p&gt;
&lt;p&gt;1. **Setup Environment:**
   - Set up a Minecraft Server (Paper/Spigot) with the latest version of Geyser installed.
   - Ensure you have a Bedrock client connected.&lt;/p&gt;
&lt;p&gt;2. **Prepare Listener:**
   - Go to [webhook.site](https://webhook.site) and obtain a unique URL (e.g., `https://webhook.site/YOUR-UUID`).&lt;/p&gt;
&lt;p&gt;3. **Construct Payload:**
   - Create a JSON payload pointing to your listener URL:
     `{&amp;#34;textures&amp;#34;:{&amp;#34;SKIN&amp;#34;:{&amp;#34;url&amp;#34;:&amp;#34;https://webhook.site/YOUR-UUID&amp;#34;}}}`
   - Encode this JSON string to Base64.
     *(You can use a terminal command: `echo -n &amp;#39;{&amp;#34;textures&amp;#34;:{&amp;#34;SKIN&amp;#34;:{&amp;#34;url&amp;#34;:&amp;#34;...&amp;#34;}}}&amp;#39; | base64`)*&lt;/p&gt;
&lt;p&gt;4. **Execute Command:**
   - Run…&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Maven: org.geysermc.geyser:core&lt;/p&gt;
&lt;p&gt;### Summary
A server-side request forgery (SSRF) vulnerability exists in Geyser’s handling of Bedrock player head texture data.
By supplying a crafted Base64-encoded skin texture URL via the /give command, an attacker can cause the Minecraft server to issue arbitrary HTTP GET requests to attacker-controlled or internal endpoints.
This occurs server-side, without proper URL validation, and can be triggered by a Bedrock client.&lt;/p&gt;
&lt;p&gt;### Details
Geyser allows Bedrock clients to interact with Java Edition mechanics, including the creation of custom player heads using the minecraft:profile NBT structure.&lt;/p&gt;
&lt;p&gt;When a player head is created with a custom textures property, Geyser processes the Base64-encoded JSON value and forwards the embedded texture URL for resolution.
However, the URL contained in the textures.SKIN.url field is not sufficiently validated.
### PoC&lt;/p&gt;
&lt;p&gt;1. **Setup Environment:**
   - Set up a Minecraft Server (Paper/Spigot) with the latest version of Geyser installed.
   - Ensure you have a Bedrock client connected.&lt;/p&gt;
&lt;p&gt;2. **Prepare Listener:**
   - Go to [webhook.site](https://webhook.site) and obtain a unique URL (e.g., `https://webhook.site/YOUR-UUID`).&lt;/p&gt;
&lt;p&gt;3. **Construct Payload:**
   - Create a JSON payload pointing to your listener URL:
     `{&amp;#34;textures&amp;#34;:{&amp;#34;SKIN&amp;#34;:{&amp;#34;url&amp;#34;:&amp;#34;https://webhook.site/YOUR-UUID&amp;#34;}}}`
   - Encode this JSON string to Base64.
     *(You can use a terminal command: `echo -n &amp;#39;{&amp;#34;textures&amp;#34;:{&amp;#34;SKIN&amp;#34;:{&amp;#34;url&amp;#34;:&amp;#34;...&amp;#34;}}}&amp;#39; | base64`)*&lt;/p&gt;
&lt;p&gt;4. **Execute Command:**
   - Run…&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/ghsa-xcfg-fcr5-gw9r</guid>
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