<?xml version='1.0' encoding='UTF-8'?>
<?xml-stylesheet href="/static/style.xsl" type="text/xsl"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/" version="2.0">
  <channel>
    <title>Most recent entries from all</title>
    <link>https://cve.radiocsirt.org</link>
    <description>Contains only the most 10 recent entries.</description>
    <docs>http://www.rssboard.org/rss-specification</docs>
    <generator>python-feedgen</generator>
    <language>en</language>
    <lastBuildDate>Thu, 15 Oct 2026 08:50:21 +0000</lastBuildDate>
    <item>
      <title>EUVD-2026-281015</title>
      <link>https://cve.radiocsirt.org/vuln/euvd-2026-281015</link>
      <description>EUVD-2026-281015</description>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/euvd-2026-281015</guid>
    </item>
    <item>
      <title>fkie_cve-2025-34124</title>
      <link>https://cve.radiocsirt.org/vuln/fkie_cve-2025-34124</link>
      <description>&lt;p&gt;A buffer overflow vulnerability exists in Heroes of Might and Magic III Complete 4.0.0.0, HD Mod 3.808 build 9, and Demo 1.0.0.0 via malicious .h3m map files that exploit object sprite name parsing logic. The vulnerability occurs during in-game map loading when a crafted object name causes a buffer overflow, potentially allowing arbitrary code execution. Exploitation requires the victim to open a malicious map file within the game.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;A buffer overflow vulnerability exists in Heroes of Might and Magic III Complete 4.0.0.0, HD Mod 3.808 build 9, and Demo 1.0.0.0 via malicious .h3m map files that exploit object sprite name parsing logic. The vulnerability occurs during in-game map loading when a crafted object name causes a buffer overflow, potentially allowing arbitrary code execution. Exploitation requires the victim to open a malicious map file within the game.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/fkie_cve-2025-34124</guid>
    </item>
    <item>
      <title>GHSA-72f4-q73h-wfwq</title>
      <link>https://cve.radiocsirt.org/vuln/ghsa-72f4-q73h-wfwq</link>
      <description>&lt;p&gt;A buffer overflow vulnerability exists in Heroes of Might and Magic III Complete 4.0.0.0, HD Mod 3.808 build 9, and Demo 1.0.0.0 via malicious .h3m map files that exploit object sprite name parsing logic. The vulnerability occurs during in-game map loading when a crafted object name causes a buffer overflow, potentially allowing arbitrary code execution. Exploitation requires the victim to open a malicious map file within the game.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;A buffer overflow vulnerability exists in Heroes of Might and Magic III Complete 4.0.0.0, HD Mod 3.808 build 9, and Demo 1.0.0.0 via malicious .h3m map files that exploit object sprite name parsing logic. The vulnerability occurs during in-game map loading when a crafted object name causes a buffer overflow, potentially allowing arbitrary code execution. Exploitation requires the victim to open a malicious map file within the game.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/ghsa-72f4-q73h-wfwq</guid>
    </item>
  </channel>
</rss>
