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    <title>Most recent entries from all</title>
    <link>https://cve.radiocsirt.org</link>
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    <item>
      <title>EUVD-2026-337718</title>
      <link>https://cve.radiocsirt.org/vuln/euvd-2026-337718</link>
      <description>EUVD-2026-337718</description>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/euvd-2026-337718</guid>
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    <item>
      <title>fkie_cve-2023-7332</title>
      <link>https://cve.radiocsirt.org/vuln/fkie_cve-2023-7332</link>
      <description>&lt;p&gt;PocketMine-MP versions prior to 4.18.1 contain an improper input validation vulnerability in inventory transaction handling. A remote attacker with a valid player session can request that the server drop more items than are available in the player&amp;#39;s hotbar, triggering a server crash and resulting in denial of service.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;PocketMine-MP versions prior to 4.18.1 contain an improper input validation vulnerability in inventory transaction handling. A remote attacker with a valid player session can request that the server drop more items than are available in the player&amp;#39;s hotbar, triggering a server crash and resulting in denial of service.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/fkie_cve-2023-7332</guid>
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    <item>
      <title>GHSA-h87r-f4vc-mchv — PocketMine-MP vulnerable to improperly checked dropped item count leading to server crash</title>
      <link>https://cve.radiocsirt.org/vuln/ghsa-h87r-f4vc-mchv</link>
      <description>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Packagist: pocketmine/pocketmine-mp&lt;/p&gt;
&lt;p&gt;### Impact
In 4.18.0, the network handling of inventories was completely revamped. Due to this, a bug was introduced which allowed players to request that the server drop more of an item than they had available in their hotbar.&lt;/p&gt;
&lt;p&gt;This did not lead to any duplication issues, but instead led to a server crash, and is believed to have been exploited in the wild.&lt;/p&gt;
&lt;p&gt;### Patches
This was fixed in 58974765a68f63a9968a7ff3a06f584ff2ee08d2, which was released in 4.18.1.&lt;/p&gt;
&lt;p&gt;### Workarounds
Handle `InventoryTransactionPacket` in `DataPacketReceiveEvent`, and verify that the item count dropped isn&amp;#39;t more than the available item count. However, it&amp;#39;s complicated to do this, so it&amp;#39;s not recommended.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Packagist: pocketmine/pocketmine-mp&lt;/p&gt;
&lt;p&gt;### Impact
In 4.18.0, the network handling of inventories was completely revamped. Due to this, a bug was introduced which allowed players to request that the server drop more of an item than they had available in their hotbar.&lt;/p&gt;
&lt;p&gt;This did not lead to any duplication issues, but instead led to a server crash, and is believed to have been exploited in the wild.&lt;/p&gt;
&lt;p&gt;### Patches
This was fixed in 58974765a68f63a9968a7ff3a06f584ff2ee08d2, which was released in 4.18.1.&lt;/p&gt;
&lt;p&gt;### Workarounds
Handle `InventoryTransactionPacket` in `DataPacketReceiveEvent`, and verify that the item count dropped isn&amp;#39;t more than the available item count. However, it&amp;#39;s complicated to do this, so it&amp;#39;s not recommended.&lt;/p&gt;</content:encoded>
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