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      <title>EUVD-2026-131237</title>
      <link>https://cve.radiocsirt.org/vuln/euvd-2026-131237</link>
      <description>EUVD-2026-131237</description>
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      <title>fkie_cve-2008-6441</title>
      <link>https://cve.radiocsirt.org/vuln/fkie_cve-2008-6441</link>
      <description>&lt;p&gt;Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.&lt;/p&gt;</content:encoded>
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      <title>GHSA-p2xf-59pp-g3wc</title>
      <link>https://cve.radiocsirt.org/vuln/ghsa-p2xf-59pp-g3wc</link>
      <description>&lt;p&gt;Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.&lt;/p&gt;</content:encoded>
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      <title>gsd-2008-6441</title>
      <link>https://cve.radiocsirt.org/vuln/gsd-2008-6441</link>
      <description>gsd-2008-6441</description>
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