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    <title>Most recent entries from all</title>
    <link>https://cve.radiocsirt.org</link>
    <description>Contains only the most 10 recent entries.</description>
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    <lastBuildDate>Sat, 03 Oct 2026 22:18:01 +0000</lastBuildDate>
    <item>
      <title>BELL-CVE-2026-53139</title>
      <link>https://cve.radiocsirt.org/vuln/bell-cve-2026-53139</link>
      <description>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Alpaquita:23: linux-lts, Alpaquita:25: linux-lts, Alpaquita:stream: linux-lts&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Alpaquita:23: linux-lts, Alpaquita:25: linux-lts, Alpaquita:stream: linux-lts&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/bell-cve-2026-53139</guid>
    </item>
    <item>
      <title>certfr-2026-avi-0862 — De multiples vulnérabilités ont été découvertes dans le noyau Linux de Debian LTS. Certaines d'entre elles permettent à…</title>
      <link>https://cve.radiocsirt.org/vuln/certfr-2026-avi-0862</link>
      <description>certfr-2026-avi-0862</description>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/certfr-2026-avi-0862</guid>
    </item>
    <item>
      <title>EUVD-2026-332511</title>
      <link>https://cve.radiocsirt.org/vuln/euvd-2026-332511</link>
      <description>EUVD-2026-332511</description>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/euvd-2026-332511</guid>
    </item>
    <item>
      <title>fkie_cve-2026-53139</title>
      <link>https://cve.radiocsirt.org/vuln/fkie_cve-2026-53139</link>
      <description>&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved:&lt;/p&gt;
&lt;p&gt;drm/v3d: Skip CSD when it has zeroed workgroups&lt;/p&gt;
&lt;p&gt;A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2
registers. Kicking off a dispatch with a zero count in any of the three
dimensions is invalid. First, the hardware will process 0 as 65536,
while the user-space driver exposes a maximum of 65535. Over that, a
submission with a zeroed workgroup dimension should be a no-op.&lt;/p&gt;
&lt;p&gt;These zeroed counts can reach the dispatch path through an indirect CSD
job, whose workgroup counts are only known once the indirect buffer is
read and may legitimately be zero, but such scenario should only result in
a no-op.&lt;/p&gt;
&lt;p&gt;Overwrite the indirect CSD job workgroup counts with the indirect BO
ones, even if they are zeroed, and don&amp;#39;t submit the job to the hardware
when any of the workgroup counts is zero, so the job completes immediately
instead of running the shader.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved:&lt;/p&gt;
&lt;p&gt;drm/v3d: Skip CSD when it has zeroed workgroups&lt;/p&gt;
&lt;p&gt;A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2
registers. Kicking off a dispatch with a zero count in any of the three
dimensions is invalid. First, the hardware will process 0 as 65536,
while the user-space driver exposes a maximum of 65535. Over that, a
submission with a zeroed workgroup dimension should be a no-op.&lt;/p&gt;
&lt;p&gt;These zeroed counts can reach the dispatch path through an indirect CSD
job, whose workgroup counts are only known once the indirect buffer is
read and may legitimately be zero, but such scenario should only result in
a no-op.&lt;/p&gt;
&lt;p&gt;Overwrite the indirect CSD job workgroup counts with the indirect BO
ones, even if they are zeroed, and don&amp;#39;t submit the job to the hardware
when any of the workgroup counts is zero, so the job completes immediately
instead of running the shader.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/fkie_cve-2026-53139</guid>
    </item>
    <item>
      <title>GHSA-qcxp-rj5j-4rr9</title>
      <link>https://cve.radiocsirt.org/vuln/ghsa-qcxp-rj5j-4rr9</link>
      <description>&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved:&lt;/p&gt;
&lt;p&gt;drm/v3d: Skip CSD when it has zeroed workgroups&lt;/p&gt;
&lt;p&gt;A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2
registers. Kicking off a dispatch with a zero count in any of the three
dimensions is invalid. First, the hardware will process 0 as 65536,
while the user-space driver exposes a maximum of 65535. Over that, a
submission with a zeroed workgroup dimension should be a no-op.&lt;/p&gt;
&lt;p&gt;These zeroed counts can reach the dispatch path through an indirect CSD
job, whose workgroup counts are only known once the indirect buffer is
read and may legitimately be zero, but such scenario should only result in
a no-op.&lt;/p&gt;
&lt;p&gt;Overwrite the indirect CSD job workgroup counts with the indirect BO
ones, even if they are zeroed, and don&amp;#39;t submit the job to the hardware
when any of the workgroup counts is zero, so the job completes immediately
instead of running the shader.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved:&lt;/p&gt;
&lt;p&gt;drm/v3d: Skip CSD when it has zeroed workgroups&lt;/p&gt;
&lt;p&gt;A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2
registers. Kicking off a dispatch with a zero count in any of the three
dimensions is invalid. First, the hardware will process 0 as 65536,
while the user-space driver exposes a maximum of 65535. Over that, a
submission with a zeroed workgroup dimension should be a no-op.&lt;/p&gt;
&lt;p&gt;These zeroed counts can reach the dispatch path through an indirect CSD
job, whose workgroup counts are only known once the indirect buffer is
read and may legitimately be zero, but such scenario should only result in
a no-op.&lt;/p&gt;
&lt;p&gt;Overwrite the indirect CSD job workgroup counts with the indirect BO
ones, even if they are zeroed, and don&amp;#39;t submit the job to the hardware
when any of the workgroup counts is zero, so the job completes immediately
instead of running the shader.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/ghsa-qcxp-rj5j-4rr9</guid>
    </item>
    <item>
      <title>msrc_CVE-2026-53139 — drm/v3d: Skip CSD when it has zeroed workgroups</title>
      <link>https://cve.radiocsirt.org/vuln/msrc_cve-2026-53139</link>
      <description>msrc_CVE-2026-53139</description>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/msrc_cve-2026-53139</guid>
    </item>
    <item>
      <title>openSUSE-SU-2026:21388-1 — Security update for the Linux Kernel</title>
      <link>https://cve.radiocsirt.org/vuln/opensuse-su-2026:21388-1</link>
      <description>&lt;p&gt;Security update for the Linux Kernel&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;Security update for the Linux Kernel&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/opensuse-su-2026:21388-1</guid>
    </item>
    <item>
      <title>SUSE-SU-2026:22742-1 — Security update for the Linux Kernel</title>
      <link>https://cve.radiocsirt.org/vuln/suse-su-2026:22742-1</link>
      <description>&lt;p&gt;Security update for the Linux Kernel&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;Security update for the Linux Kernel&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/suse-su-2026:22742-1</guid>
    </item>
    <item>
      <title>UBUNTU-CVE-2026-53139</title>
      <link>https://cve.radiocsirt.org/vuln/ubuntu-cve-2026-53139</link>
      <description>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Ubuntu:16.04:LTS: linux-hwe-edge, Ubuntu:18.04:LTS: linux-aws-5.0, Ubuntu:18.04:LTS: linux-aws-5.3, Ubuntu:Pro:18.04:LTS: linux-aws-5.4, Ubuntu:18.04:LTS: linux-azure, Ubuntu:18.04:LTS: linux-azure-5.3, Ubuntu:Pro:18.04:LTS: linux-azure-5.4, Ubuntu:18.04:LTS: linux-azure-edge, Ubuntu:18.04:LTS: linux-gcp, Ubuntu:18.04:LTS: linux-gcp-5.3 and 228 more&lt;/p&gt;
&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the hardware will process 0 as 65536, while the user-space driver exposes a maximum of 65535. Over that, a submission with a zeroed workgroup dimension should be a no-op. These zeroed counts can reach the dispatch path through an indirect CSD job, whose workgroup counts are only known once the indirect buffer is read and may legitimately be zero, but such scenario should only result in a no-op. Overwrite the indirect CSD job workgroup counts with the indirect BO ones, even if they are zeroed, and don&amp;#39;t submit the job to the hardware when any of the workgroup counts is zero, so the job completes immediately instead of running the shader.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; Ubuntu:16.04:LTS: linux-hwe-edge, Ubuntu:18.04:LTS: linux-aws-5.0, Ubuntu:18.04:LTS: linux-aws-5.3, Ubuntu:Pro:18.04:LTS: linux-aws-5.4, Ubuntu:18.04:LTS: linux-azure, Ubuntu:18.04:LTS: linux-azure-5.3, Ubuntu:Pro:18.04:LTS: linux-azure-5.4, Ubuntu:18.04:LTS: linux-azure-edge, Ubuntu:18.04:LTS: linux-gcp, Ubuntu:18.04:LTS: linux-gcp-5.3 and 228 more&lt;/p&gt;
&lt;p&gt;In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the hardware will process 0 as 65536, while the user-space driver exposes a maximum of 65535. Over that, a submission with a zeroed workgroup dimension should be a no-op. These zeroed counts can reach the dispatch path through an indirect CSD job, whose workgroup counts are only known once the indirect buffer is read and may legitimately be zero, but such scenario should only result in a no-op. Overwrite the indirect CSD job workgroup counts with the indirect BO ones, even if they are zeroed, and don&amp;#39;t submit the job to the hardware when any of the workgroup counts is zero, so the job completes immediately instead of running the shader.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/ubuntu-cve-2026-53139</guid>
    </item>
    <item>
      <title>WID-SEC-W-2026-2077 — Linux Kernel: Mehrere Schwachstellen</title>
      <link>https://cve.radiocsirt.org/vuln/wid-sec-w-2026-2077</link>
      <description>&lt;p&gt;Ein entfernter Angreifer kann mehrere Schwachstellen im Linux Kernel ausnutzen, um Sicherheitsvorkehrungen zu umgehen, einen Denial-of-Service-Zustand herbeizuführen und weitere, nicht näher spezifizierte Auswirkungen zu erzielen.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;Ein entfernter Angreifer kann mehrere Schwachstellen im Linux Kernel ausnutzen, um Sicherheitsvorkehrungen zu umgehen, einen Denial-of-Service-Zustand herbeizuführen und weitere, nicht näher spezifizierte Auswirkungen zu erzielen.&lt;/p&gt;</content:encoded>
      <guid isPermaLink="false">https://cve.radiocsirt.org/vuln/wid-sec-w-2026-2077</guid>
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