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  <updated>2026-10-08T03:53:25.361216+00:00</updated>
  <author>
    <name>Vulnerability-Lookup</name>
    <email>csirt@opendfir.org</email>
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  <entry>
    <id>https://cve.radiocsirt.org/vuln/cve-2026-40587</id>
    <title>CVE-2026-40587 — blueprintUE: Active Sessions Are Not Invalidated After Password Change or Reset</title>
    <updated>2026-10-08T03:53:25.377642+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml"><p><strong>Affected:</strong> blueprintue-self-hosted-edition</p>
<p>blueprintUE is a tool to help Unreal Engine developers. Prior to 4.2.0, when a user changes their password via the profile edit page, or when a password reset is completed via the reset link, neither operation invalidates existing authenticated sessions for that user. A server-side session store associates userID → session; the current password change/reset flow updates only the password column in the users table and does not destroy or mark invalid any active sessions. As a result, an attacker who has already compromised a session retains full access to the account indefinitely — even after the legitimate user has detected the intrusion and changed their password — until the session's natural expiry time (configured as SESSION_GC_MAXLIFETIME, defaulting to 86400 seconds / 24 hours, with SESSION_LIFETIME=0 meaning persistent until browser close or GC, whichever is later). This vulnerability is fixed in 4.2.0.</p></div>
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    <link href="https://cve.radiocsirt.org/vuln/cve-2026-40587"/>
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