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  <title>Most recent entries from all</title>
  <updated>2026-10-08T19:32:06.245666+00:00</updated>
  <author>
    <name>Vulnerability-Lookup</name>
    <email>csirt@opendfir.org</email>
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  <subtitle>Contains only the most 10 recent entries.</subtitle>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/cnvd-2021-45277</id>
    <title>cnvd-2021-45277</title>
    <updated>2026-10-08T19:32:06.250351+00:00</updated>
    <content>cnvd-2021-45277</content>
    <link href="https://cve.radiocsirt.org/vuln/cnvd-2021-45277"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/euvd-2026-25169</id>
    <title>EUVD-2026-25169</title>
    <updated>2026-10-08T19:32:06.250383+00:00</updated>
    <content>EUVD-2026-25169</content>
    <link href="https://cve.radiocsirt.org/vuln/euvd-2026-25169"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/fkie_cve-2021-26826</id>
    <title>fkie_cve-2021-26826</title>
    <updated>2026-10-08T19:32:06.250398+00:00</updated>
    <content type="xhtml">
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        <p>A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.</p>
      </div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/fkie_cve-2021-26826"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/ghsa-fcrr-6fjg-7jpj</id>
    <title>GHSA-fcrr-6fjg-7jpj</title>
    <updated>2026-10-08T19:32:06.250426+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml">
        <p>A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.</p>
      </div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/ghsa-fcrr-6fjg-7jpj"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/gsd-2021-26826</id>
    <title>gsd-2021-26826</title>
    <updated>2026-10-08T19:32:06.250442+00:00</updated>
    <content>gsd-2021-26826</content>
    <link href="https://cve.radiocsirt.org/vuln/gsd-2021-26826"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/opensuse-su-2024:10813-1</id>
    <title>openSUSE-SU-2024:10813-1 — godot-3.3.3-1.3 on GA media</title>
    <updated>2026-10-08T19:32:06.250453+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml">
        <p>godot-3.3.3-1.3 on GA media</p>
      </div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/opensuse-su-2024:10813-1"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/ubuntu-cve-2021-26826</id>
    <title>UBUNTU-CVE-2021-26826</title>
    <updated>2026-10-08T19:32:06.250478+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml"><p><strong>Affected:</strong> Ubuntu:Pro:20.04:LTS: godot, Ubuntu:Pro:22.04:LTS: godot</p>
<p>A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.</p></div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/ubuntu-cve-2021-26826"/>
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