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  <title>Most recent entries from all</title>
  <updated>2026-10-09T00:18:29.871927+00:00</updated>
  <author>
    <name>Vulnerability-Lookup</name>
    <email>csirt@opendfir.org</email>
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  <subtitle>Contains only the most 10 recent entries.</subtitle>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/euvd-2026-25218</id>
    <title>EUVD-2026-25218</title>
    <updated>2026-10-09T00:18:29.876373+00:00</updated>
    <content>EUVD-2026-25218</content>
    <link href="https://cve.radiocsirt.org/vuln/euvd-2026-25218"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/fkie_cve-2021-26825</id>
    <title>fkie_cve-2021-26825</title>
    <updated>2026-10-09T00:18:29.876412+00:00</updated>
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        <p>An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.</p>
      </div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/fkie_cve-2021-26825"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/ghsa-gp7f-w798-4853</id>
    <title>GHSA-gp7f-w798-4853</title>
    <updated>2026-10-09T00:18:29.876444+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml">
        <p>An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.</p>
      </div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/ghsa-gp7f-w798-4853"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/gsd-2021-26825</id>
    <title>gsd-2021-26825</title>
    <updated>2026-10-09T00:18:29.876462+00:00</updated>
    <content>gsd-2021-26825</content>
    <link href="https://cve.radiocsirt.org/vuln/gsd-2021-26825"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/opensuse-su-2024:10813-1</id>
    <title>openSUSE-SU-2024:10813-1 — godot-3.3.3-1.3 on GA media</title>
    <updated>2026-10-09T00:18:29.876473+00:00</updated>
    <content type="xhtml">
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        <p>godot-3.3.3-1.3 on GA media</p>
      </div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/opensuse-su-2024:10813-1"/>
  </entry>
  <entry>
    <id>https://cve.radiocsirt.org/vuln/ubuntu-cve-2021-26825</id>
    <title>UBUNTU-CVE-2021-26825</title>
    <updated>2026-10-09T00:18:29.876490+00:00</updated>
    <content type="xhtml">
      <div xmlns="http://www.w3.org/1999/xhtml"><p><strong>Affected:</strong> Ubuntu:Pro:20.04:LTS: godot, Ubuntu:Pro:22.04:LTS: godot</p>
<p>An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.</p></div>
    </content>
    <link href="https://cve.radiocsirt.org/vuln/ubuntu-cve-2021-26825"/>
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